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Steve's Worklog: Satellite Falling

edited January 2016 in Work Logs
<font face="Arial, Verdana" size="2"><div>Saw on Twitter that another artist was looking for work and wanted to do something sci-fi, so I talked him into 3 pages. Here's a link to the guy's work and the rough idea. Yes, I'm full of ideas lately. Glad I'm playing fewer cards and fewer video games and writing more. Hope it keeps up.</div><div><br></div><div></div><div><br></div><div>;"Not Of This World"</div><div><br></div><div>A group of five human space marines (two female, three male) are caught in a rift during the middle of a firefight and find themselves on a bizarre alien planet, far from home. The most bizarre of all alien worlds. They must adapt, if they don't kill each other first. The planet's landscape and seasons are in bands about 100 miles apart. Meaning that every 100 miles or so is a new climate and a new city state with a different civilization. </div><div><br></div><div>The twist of the story is that these five were sent there intentionally to subjugate this peaceful planet, their commanders having suddenly developed a taste for manifest destiny. Only one of them knows of this, and after their communication was cut off, chose not to relay these orders to the others, in hopes of starting over far away from war.</div><div><br></div><div>After some time of interacting with the aliens and attempting to fit in, the five marines learn of an impending evil approaching them. These five have to help the planet defend itself against the oncoming threat, with the help of some relics from their warlike past. </div><div><br></div><div>The story has sex, violence, snow, acid rain, fire, death, weird aliens and giant weapons.</div><div><br></div><div>Can't decide if the oncoming threat is these marines' bosses, or if that's too Avatar and I should make it something else.</div></font>


  • Nice catch, his bio for the last three years is pretty impressive and he seems to do the widescreen style well, lots of strange alien vistas to come hopefully.
  • I hate you, for all your great ideas lately.

    Good luck!
  • Thanks, Russ. Came across your L'ange de Bastone issue yesterday while I was packing up my books for our impending move. Other than Old Wounds, I'd really like to see that as a hardback graphic novel at someplace like Top Shelf. It would sell at shows like hotcakes.<div><br></div><div>Giancarlo likes the idea and I have to get him character descriptions today. He wants to do them up before he goes on vacation.</div><div><br></div><div>Just thinking out loud, but the cliche one-of-each-nationality cast like they're Howling Commandoes might be as wrongheaded as making them all whiteys. How to strike the right balance...</div>
  • Marv and I have talked about expanding it.
  • I think the way to do that would be to essentially ignore the events of the story and start over fresh.... don't allow the first portrayal to constrain a deeper retelling.<br>
  • Talk is cheap! ;) Do it!!!
  • Yes, think of the short story as a summarized retelling of the actual events.
  • I'm just wondering why do they feel motivated to stop the evil approaching them and simple run away or hide?  Do they have a part in why the evil manifested?  (as you noted the bosses of the Marines.  If so, that does smack heavily of Avatar).<div><br></div><div>The warriors out of place concept is fine (i.e., updated WWII soldiers in the land that time forgot scenario).  Usually with such a set up the objective is to get back home before they kill each other.  Is that what's going on?</div><div><br></div><div>Also, this reads like a finite story.  Is this a mini-series?  I doesn't seem like it can expand much once the story is told.</div>
  • Definitely a miniseries!<div><br></div><div>The "why" is something I'll have to work out. Originally, the goal is to return home, but after awhile they like it there and want to stay. Hence the unstoppable object heading their way.</div>
  • I see.  They choose to stay and join the alien race/tribe/population, thus they feel obligated to protect their new home. Sounds like you have this mapped out (in story time) over several years.  Giving up your home planet for another isn't an overnight decision.  Seems like you're in epic saga territory.  Often, I find some of the best science fiction involves a story that spans a solid length of time and space.
  • Yep. Despite the lengthy time span, I think I could still cover it over five issues (for example). Might work as an ongoing, too.
  • Ongoing?  Really?  I guess a *further adventure of...* type of spin-off deal.  Often that's dictated by sales / success of the series.  Good luck with it, bro!
  • Thanks, Jimmie.<div><br></div><div>Decided that their marine armor will look neither bulky nor skintight but somewhere in between. I found some terrific reference for what I'm seeing in my head. </div><div><br>Each armor will be heavily defaced by each marine to represent his or her personality, like a hockey goalie's facemask.</div><div><br></div><div>Also came up with five cool characters that fit these roles.</div><div><br></div><div><br></div>
  • Will they keep this armor even after assimilating into the alien culture?
  • Think of Viserys vs. Danaerys in Game of Thrones. Some will stubbornly hold on to the past; some will embrace the future.
  • Sadly, I have not watched Game Of Thrones.  My step-daughter is telling me I must.
  • <font face="Arial, Verdana" size="2">Designs! Other than a couple tweaks (a different head wrap, some tweaks to the armor), this is right on.</font><div style="font-family: Arial, Verdana; font-size: 10pt; font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; "><br></div><div><img src=""><img src=""><img src="" style="font-family: Arial, Verdana; font-size: small; "></div>
  • <div>THE MARTYR</div><div><br></div>Scripted "The Martyr",  the first several pages, for Marco Magallanes. We're thinking Thrillbent, if Mark Waid will have us.<div><br><div>NOT OF THIS WORLD</div><div><br></div><div>Giancarlo is sending revised character designs tomorrow. Working on the pitch script over the next few days.</div><div><br></div><div>AMALA'S BLADE</div><div><br></div><div>Michael posted a sketch! This is her at a dingy tavern, which is where she finds herself in the opening scene of the miniseries. He's starting on art in earnest in September.</div></div><div><br></div><div><a href=""></a>;
    </div><div><br></div><div>DIRTY WORK</div><div><br>Steve Scott will hopefully be starting on pages this week. He's got another project he's working on.</div><div><br></div><div><br></div>
  • Modified the suits and the character's appearance a bit. Better?<div><br></div><div><img src=""></div>
  • "The Martyr" work in progress. I really like how this is turning out.<div><br></div><div><img src=""></div>
  • "Not Of This World" pages 6-7 (two-page spread). The marines fight a Lovecraftian monster and activate an emergency teleport, which takes them to a planet unlike any they've ever seen.<div><br></div><div>I like this too. Giancarlo drew the second armor designs by mistake instead of the better first designs, but he's fixing it. Otherwise it's perfect.</div><div><br></div><div>As always, tough critiques welcome.</div><div><br></div><div><img src=""></div>
  • And here's page 8.<div><br></div><div><img src=""></div>
  • I'm having a hard time understanding page 8 panel one.
  • They're going through a emergency teleport, created in the last panel of the previous page. I should letter these while I wait for color.<div><br></div><div>Time to figure out how to letter radio style balloons!</div>
  • Ok, I thought that was what was supposed to be happening - the problem is that the terrain where the first marine pops out looks exactly like the terrain on the left side of the panel. My suggestion is either a) show them going through in one panel and popping out in the next panel, b) show the terrain change on the right side of the panel (which may read as just a change in the first planet's terrain if you don't make the delineation clear enough - you could have the energy lines extend to the bottom and top of frame, creating a defacto panel border) or c) show the otherworldly terrain (and the marines who've already passed through) inside the portal's "frame" - which might be difficult to depict clearly from this angle.

    Otherwise the story-telling is clear enough. The beastie follows them through, yeah?
  • Actually, you do have the energy to top and bottom, so it might be a more alien terrain/colouring thing that will clear it up.
  • Hmm, yeah, something easily cleared up in color ... the sky is blue before and red after, or something.<div><br></div><div>Yep, the monster fallows them through, they finally take a stand and kill it ... and then the fun starts. :)</div>
  • Can't wait - good luck, this looks fabulous (I should have mentioned that in my initial post, lol!)
  • Thanks, Shawn! Hope it gets picked up.
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